All trading should be centralized on the tradesite now that it's working well - discord trading channels will be disabled and the old site will be taken down.A special altar will appear that will have some kind of in-map quest (currently a work-in-progress) and reward a new item which can be cubed with map items to give them the affix "contains a random event".Gheed appears and sells random uniques for 1 million gold each (the item bases may 'upgrade' into exceptional or elite the same way normal gambling works).Other potions no longer work in PvP arenas.PvP merchants now sell "Dueling Mana Potions" which work normally in PvP arenas and cost very little gold.Leap Attack will no longer reduce durability, will have slightly more aoe, and will deal slightly less damage.Charge now hits correctly instead of being replaced by a basic attack when in melee range (charge bug should also be fixed).Charge now gains up to 60% increased melee splash radius based on charging distance.Tiger Strike, Frenzy, Werebear, Humongous are now indirectly buffed as a result) Fixed "increased melee splash radius" (e.g.Poison Strike now has Bone Armor as a synergy instead of Poison Nova.Blessed Aim now provides slightly less attack rating, but also provides deadly strike (5% base DS, +1% DS per 2 levels).Stacked materials should be able to have innate descriptions now (may mean lootfilters need to be adjusted).Ohm Rune +40% enhanced damage increased to +45%.Regular (white) maps can now be stacked.DPS counter can be toggled from the settings menu (persists between games) and the DPS now automatically resets after being outside of combat for long enough.60+ fps (visual only, doesn't change breakpoints). New D2GL graphical improvement options (in-game menu to enable/disable different features) - Shout out to Bayaraa for making this.There will be a Closed Beta Tentative Patch Notes stream before the Closed Beta on April 15th 10am PST at
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